Saturday, 10 August 2013

Hacking Project I.G.I

             !!!...Hacking Project I.G.I...!!!
Here I tell u how to HACK Project IGI and make the game very very easy...

  1. Go to IGI installation folder then Common then ai and backup the ai folder.
  2. Now in the original ai folder you will see a lot of files with '.qvm'
  3. Now make many copies of the file named 'civilian.qvm'
  4. Now rename the enemy files like guard.qvm, patrol.qvm etc. and then rename the copies of the civilian.qvm with the names of the enemy files.
  5. Now run the game and feel free to roam about...
NOTE- The changing of file names will not affect the tanks and the helicopters, they will still shoot you. 

Project I.G.I



                     !!!...Project I.G.I...!!!

Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. It is one of the first computer games to feature realistic weaponry and tactical combat situations. Upon release the game garnered mixed reviews due to a number of shortcomings, such as poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter.
It was followed up in 2003 by I.G.I.-2: Covert Strike.
Screenshot:
 

Saturday, 3 August 2013

Half Life 2 Walkthrough

Half Life 2

!!!...Half Life 2...!!!
Half-Life 2 is a single-player first-person shooter broken into several chapters, permanently casting the player as Gordon Freeman. The sequel has nearly the same mechanics as Half-Life, including health-and-weapon systems and periodic physics puzzles, except with the newer Source Engine and improved graphics. The player also starts without items, slowly building up an arsenal over the course of the game. Despite the game's mainly linear nature, much effort was put into making exploration rewarding and interesting; many optional areas can be missed or avoided.
Screenshots: